No One Died

Project Details






No One Died is a horror theatre where viewers discover multiple perspectives of a murder may or may not have taken place. This is a horror drama that reveals itself through spatiality.

Co-created with scriptwriter/director Michelle Mead. Script is treated like lyrics as we exploit sync patterns found in works like Steve Reich and cicadas and map them to storytelling structures. This is a creative application of dichotic listening experiments. We used AI actors in this one for the creepy uncanny valley effect.

Presented in Ars Electronica 2023 

Listen to Michele Mead’s thoughts on writing in this space


[1]      S. Reich and P. Van Der Ham, “Clapping Music Steve Reich.” (accessed Aug. 21, 2023).

[2]      Original Source Unknown (Deadspin), “Sinclair’s Soldiers in Trump’s War on Media.” (accessed Aug. 21, 2023).

[3]      N. Iyer, E. R. Thompson, B. D. Simpson, D. Brungart, and V. Summers, “Exploring auditory gist: Comprehension of two dichotic, simultaneously presented stories,” in Proceedings of Meetings on Acoustics, 2013. doi: 10.1121/1.4800507.

[4]      Y. Ong, “Empires Prototype (Night) .”–TpB3O1/view?usp=drive_link (accessed Jun. 14, 2023).

[5]       M. J. Henry, P. F. Cook, K. De Reus, V. Nityananda, A. A. Rouse, and S. A. Kotz, “An ecological approach to measuring synchronization abilities across the animal kingdom,” Philosophical Transactions of the Royal Society B: Biological Sciences, vol. 376, no. 1835. Royal Society Publishing, Oct. 11, 2021. doi: 10.1098/rstb.2020.0336